Have you scrounged all the Condensed Fog from Far Harbor? Apparently, the Fog there isn't normal/natural fog (i.e., water vapor), but stage fog (i.e., cracked mineral oil), as what you get by scrapping it is Steel and Oil.
I'm crossing my fingers for Nuka World. For content, for Achievements/Trophies, and for more actually-produced Nuka varieties (I want to use Nuka caps for the money for the Fallout Monopoly game, and so far I only have five of the seven I'd need -- Nuka-Cola, Cherry, Quantum, Quartz, and Victory).
There are definitely things I wish/hope Bethesda would recognize need to be added to F4 (and all duture releases)... I like settlements, but the eternal "settlement in danger" quest thing needs to fade out as settlement defense improves and you clear the baddies from the map in general. There are plenty of ways to generate XP besides infinitely respawning enemies and peripheral quests. It's hard to feel like I'm truly accomplishing something if, a week after I clear the Saugus Ironworks, I go back and it's crawling with Forged again. I also want to see the settlement boundaries be expandable, as your building capability grows and as the surrounding areas are pacified/cleared. Close settlements with nothing between -- like Sanctuary and the Red Rocket Truck Stop -- should have a buildable corridor connecting them. And I don't think it's too much to ask that, at higher levels, once you can build workstations, you should be able to build workbenches in many or most of the cleared dungeons to turn them into settlements, and not be reliant on someplace having a workbench already.
Getting back to armor briefly... I'd like to be able to, at variably higher levels, craft armor from scratch -- not necessarily power armor, but at least leather, metal, robot, trapper, raider, and such. And too much to ask to be able to loot power armor frames from dead baddies?
As far as people... I want more of the NPCs to be recruitable companions, like the Mechanist (god, wouldn't it be cool if you could persuade Kent Connolly to hero up, a la Travis, and don the Silver Shroud mantle, and have him and the Mechanist as companions?) and the Atom Cats. And more romance options, like Nick and Deacon and the Mechanist and Ada and so forth. I'm still miffed that we are
still restricted to one traveling companion at a time. I want a full-on adventuring party, darn it! Might be particularly interesting to have, say, Cait, Piper, and Curie all along having successfully romanced all of them.
They've progressed things, socially, by having same-sex coupling a thing in this game. Now let's see them do ethical polyamory.
So many awesome things in this game. So many missed (for now?) opportunities. I'd be fine with ongoing minor patches and additions and mods for the next year. *heh* Am I alone in thinking some of those additions/fixes would add to the replayability of the game...?
--Jonah