Solo, you're better off for it. Save yourself from the heartache that ME2 starts and ME3 turns into cardiac arrest.
I HATE cliffhanger endings, so....pass, thanks. ME1 was great, and for me...that's Mass Effect and only that. I have zero investment in ME2 or ME3, and I'm actually grateful for that. It's kinda like having only ever seen the first Matrix movie and having next to know knowledge of the other two.
And I cannot talk about DLC without mentioning "Lair of the Shadow Broker". A DLC so awesome that it helped expose BioWare's lazier than lazy writing for ME3. What makes Lair of the Shadow Broker fantastic is not that you can continue your relationship with Liara, investigate a crime scene, fight another Spector, fight your way on top of an atmospherically powered juggernaut of a ship AND fight a boss that is 100x more than the TERMINATOR boss. What makes it so worth while is that you can play it after the main story AND IT WILL ACKNOWLEDGE IT. So instead of having a weak cliffhanger ending that the un-DLC'd ME2 has, you can actually pick up from that point and give your ME2 play through a much better ending. It may be billed as a set up for ME3 (which never even paid off), but if you romanced Liara in the original game, it will make ME2 worth the hassle.
If there's one DLC you should avoid at all cost is "The Arrival". It's story is stupid, the game play is boring, you can't bring any squad members (Shepard still yells like they're there) and everything it was meant to build up was abandoned late in ME3's development. In fact, there is a vocal confrontation in the end between Shepard and the Reaper leader Harbinger that is pure "WE WILL MEET AGAIN!" set up fodder that never happens. Avoid it!
ME3, Happy Ending Mod...that is all.
I wonder if they will ever think the dust settled enough on 3 for them to do that. Personally, I didn't have a problem with 3. Thought it was a lot of fun, and appreciated the multiple endings rather than folding all of your choices to a single ending. Granted, all those choices didn't amount to much when it came to the end, but logistically that couldn't have actually happened. I once heard multiple path games described as diamond shaped. Starts at a point, widens towards the middle, then tapers back to a point and the end. My expectations were not beaten into the ground like so many were.
Eventually they've got to pick a canonical ending to 3, otherwise they're going to have a bitch of a time folding this into the universe (whenever that happens, down the line).
I hope they just ignore the ending like it didn't happen. The Reapers are not a threat, yay let's go on. Have everyone fixing the Mass Relays, repositioning the Citadel, repairing damage to the various planets, etc. You would need the Relays back up pretty quickly because of all the separated people. I think the Krogans were on another (Turian planet?) planet at the end. I can't remember, I only played it once when it was released.
When you boil the endings down to this...
Refusal = Everyone dies
Green = Shepard dies
Blue = Shepard dies
Red (Bad) = Shepard dies
Red (Good) = Shepard lives
There's really no doubt which ending they'll go with.
What do you think? Despite my feelings towards the endings in Mass Effect 3, it is pretty clever that you're playing a character who's charge of a group of humans/aliens who may or may not be the last remaining members of their entire species.
Or how about the art team spending a lot of time designing the Earth Kid with pages of sketches that went all the way to in-game completion, yet when it came to Tali'Zorah's face, a mystery that many fans have been aching to see since the tease in ME2, is shown in a picture frame as a poorly photoshopped image of model Hammasa Kohistani, that was purchased as a stock photo. They would render real life chipmunk/console licker Jessica Chobat in the game but not make one sketch of Tali'Zorah's face. Ugh. Having Diana Allers be a fling was one of those instances where I actually felt sorry for Jennifer Hale having to act out scenes where she makes out with her.How? Well for starters, killings characters from the previous games by announcing their death..... on twitter. WTF :wacko
And you know all them choices that you made... who lived, who died and so on, which Casey Hudson for example said: all them choices you made will be have a great impact on the ending: big fat lie, huge fat lie.
Or how about the art team spending a lot of time designing the Earth Kid with pages of sketches that went all the way to in-game completion, yet when it came to Tali'Zorah's face, a mystery that many fans have been aching to see since the tease in ME2, is shown in a picture frame as a poorly photoshopped image of model Hammasa Kohistani, that was purchased as a stock photo. They would render real life chipmunk/console licker Jessica Chobat in the game but not make one sketch of Tali'Zorah's face. Ugh. Having Diana Allers be a fling was one of those instances where I actually felt sorry for Jennifer Hale having to act out scenes where she makes out with her.
And Casey is gone. I think the only contribution he will have in the next ME game is that he was interviewed in the trailer for it. He is gee oh en ee gone.