dlowrider
Well-Known Member
Re: [Iron Man 3] 3D models Resource Thread (For reference or Foundation)
I modificate the scale, with 3DSmax and ready to unfold with pepakura designer, but really now Im focused in my proyect, but Balmung gives an excelent input for the users of this forum
this is awesome but how does this work exactly? what are the steps when making your 3d model and then bringing into pepakura so it'll fit a person? I only used pepakura for gundam toy size paper built.I have 3ds max, but do I make low or high poly 3d model? does it have to be scaled down to a certain size in 3ds max/blender before going in pepakura or it doesn't really matter?
anyone can answer this because I would like to help out as well
I modificate the scale, with 3DSmax and ready to unfold with pepakura designer, but really now Im focused in my proyect, but Balmung gives an excelent input for the users of this forum