Okay, so I've got this rather large job to tackle by Feb for a video game company that's handling a movie license, and they want props and costumes for their con dates, most notably, E3 in June.
I can't say much about the project, due to signing a NDA for the gig, but I can tell you the props/costumes are well established in our little world. (You'll get to see them in Feb, so stay tuned)
My question is, would
a) you stay within the confines of the props as we know them
b) mix it up
c) stick to the video game canon/pics
Any suggestions would be apprciated!
Thanks!





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I seen the pictures of the ingame Protonpacks and they dont look like the movie versions.








Were you talking about building exactly what you see on the new version, or doing some add-ons to the pre-existing versions of whats out there? Or maybe I have no clue what you're doing at all. I hope its what I think.



