1. Join Date
    Sep 2002
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    Minnesota
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    114
    Dec 20, 2009 - Nuclear Reactor & Weapons Lab #1

    I'm working on a scenario Airsoft game to take place in February at a former military base.

    Two sets I need to build are a nuclear reactor (with a control panel) and a nuclear weapons factory.

    So far, I'm planning on building the reactor out of OSB and scrap wood. Because the reactor is buried in the floor, I only need to build the "lid." I've got serveral reference pics which are giving me some ideas.

    I am also looking at using strobes and revolving lights to imply energy and radiation.

    The control panel is being designed, different switches will cause strobes to become more intense or shut off. A separately wired bunch of blue LED Xmas lights will provide a radioactive glow.

    In the weapons lab, I am polishing several stainless steel cylinders (travel coffee mugs turned upside down) for warhead components. I am planning on using cardboard for missie tubes.

    I am also working on some cardboard "radio sets" which need to be destroyed.

    Here's a pic of a "crashed" missile section I built for another scenario:



    Other props I've put together for other games:







    I'm looking for suggestions for (inexpensive) but impressive effects and setpieces. Large or small, anything which would make the scenario more realistic.

    Any help would be appreciated!
  2. RPF Premium Member tripoli's Avatar
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    Dec 20, 2009 - Re: Nuclear Reactor & Weapons Lab #2

    From experience at crash scenes, when a small jet comes down with some speed to it, it tears a path in the forest canopy, and clears a path on the ground to the final resting spot. Along that path, the pieces tear off and scatter outward left and right, with the large bulk piece at the end of the crash site. Aircraft material is made to be thin and light, other than large pieces like landing gear or engines and cockpit, a high speed impact rips most aircraft into small one foot or less pieces for the most part. There is usually not that much fire damage except towards the end of the crash path.
  3. dropshipbob's Avatar
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    Dec 21, 2009 - Re: Nuclear Reactor & Weapons Lab #3

    How about using glow in the dark paint...or UV paint?
  4. Contec's Avatar
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    Dec 21, 2009 - Re: Nuclear Reactor & Weapons Lab #4

    Maybe use some of those small fog machines to make it look like the reactor has some sort of cold cooling going on.

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