Hi there everyone. I think this is the first time I'm actually posting anything here. I'm the one making the puppet seen above. Mike has graciously accepted the role of internet-poster-of-things. I thought I'd jump in and talk a little about the trials of the rocket puppet and some next step version 2.0 things I'd like to try.
Things I wish I had done differently and plan to fix since we have more time post-Dragoncon
1. The hands: Currently they are made of a hard material making them heavy, rigid and generally unnatural looking when you see him moving around in person. The plan is to remove the sculpts from the arms, strip them, make molds and cast foam latex versions with a manipulable armature. Something that I could add a squeeze grip to on the elbow rods to make them open and close.
2. Proportions: I think he has a few arm length neck length issues that can be resolved by stripping and trimming.
3. The Head: Oh goodness the head. I think he looks pretty great if you were making a raccoon character, but we were in fact making a specific one: Rocket Raccoon. I think with all the knowledge of how we made the first one we can translate it better into a sculpt that will more accurately reflect the exact look of the character. That said, it does afford me the great opportunity to document the head build better on the second go around and actually show you all what we did. I think technically the head was solid, but the basic sculpt was the issue really in the end.
4. The harness: Some minor adjustments to the harness and rods would make puppeteering him a much more comfortable experience.
5. Animatronics: We ran out of time and didn't have enough time to anchor everything. Now that we have time, that will happen.
Now all that said I think there are a number of things we did, just right. I think the jump suit that Caitlin (Gamora above) made was unbelievable. I also think that mechanically and functionally, the puppet was pretty well done considering this was a first attempt at anything beyond a sock puppet. All in all it was a fantastic lesson in material science and it's not over yet. I'm already too deep into the build to call it done before I am absolutely satisfied.
Thank you all for reading and following our adventurous misadventures in rocketry.