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    Mar 30, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #26

    That's lame. And ridiculous. I still believe the PS2 is probly the best system of all time. games, accessories, durability and cost etc etc.
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    Mar 30, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #27

    Ronan87 said: View Post
    What bothers me now a day, is paying $59.99 + 13.5% taxes for a new game, that comes as a download.

    So in Canada it means this:
    A new high-end game can be 10 gig... up to 20 gig... and sometimes more... On average, you get 50 gig of download per month allowed.

    You pay the same price as a game that comes on a CD/DVD...

    Oh and now they sell games at the stores that STILL need to be downloaded. The CD/DVD is simply the Installer/Download program...

    Aaaaaaand keep in mind Telus, Bell, and Rogers have all been agitating to start charging more for the bandwidth you use for netflix and other download/streaming services. Can't wait to find out they've lumped in Live with that thinking so they can collect extra for the 10 gig game DL.
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    Mar 30, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #28

    Talisen said: View Post
    Next they'll be pushing the DL game, which I hate, I had a couple, but had to delete them for the space since I couldn't move them to an external drive. geez.
    This. Make no mistake, fellas. Streaming content is the future. And, as broadband internet and data storage become more widely and cheaply available, it's not that bad a problem either. Because...

    cboath said: View Post
    If this actually lowered prices they might have a shot...
    Eventually they'll figure out that there's still a market that's willing to pay to play, but the trick is finding the price point that's acceptable to the public. If they can do that, they'll score big. Netflix Streaming is the model.

    Offer people subscription services at different levels, then you never pay for a GAME again -- you pay for the SERVICE, and the only way to get to the game is thru the service. While people like having a physical thing to play, what if you could pay, say, $12/month for not simply one game, but access to a developer's entire catalog? Or pay $40 a month for unlimited access to ALL games on the system, including day-one releases? Or pay $4/month for access to a specific individual game?

    I dunno, I think people will go for something like that. I would, certainly. but maybe the physical game market has to become such a crappy experience first that they'll willingly accept the alternative as a solution to the problem.
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    Mar 30, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #29

    Solo4114 said: View Post
    This. Make no mistake, fellas. Streaming content is the future. And, as broadband internet and data storage become more widely and cheaply available, it's not that bad a problem either. Because...



    Eventually they'll figure out that there's still a market that's willing to pay to play, but the trick is finding the price point that's acceptable to the public. If they can do that, they'll score big. Netflix Streaming is the model.

    Offer people subscription services at different levels, then you never pay for a GAME again -- you pay for the SERVICE, and the only way to get to the game is thru the service. While people like having a physical thing to play, what if you could pay, say, $12/month for not simply one game, but access to a developer's entire catalog? Or pay $40 a month for unlimited access to ALL games on the system, including day-one releases? Or pay $4/month for access to a specific individual game?

    I dunno, I think people will go for something like that. I would, certainly. but maybe the physical game market has to become such a crappy experience first that they'll willingly accept the alternative as a solution to the problem.
    I would be ok with this. I would not be ok with disabling used games in the absence of this. I suspect the game industry will have some growing pains in the next few years.
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    Mar 30, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #30

    It was only a matter of time when gaming systems started following the same routine as other tech stuff such as phones, computers, etc. Something new every 6 months to a year and you can hardly keep up with it!
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    Mar 30, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #31

    Ubisoft tried the Internet connection thing where you couldn't play the game unless you were connected to the Internet. Let's just say you don't need one anymore.
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    Mar 30, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #32

    A lot of fuss over nothing. This is all conjecture, and there is zero basis in fact for any of this. I won't hear any of it until an official announcement from Sony or Microsoft (Yes, it's not just Sony.. they were saying this same thing about MS's new console months ago).
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    Mar 31, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #33

    Ronan87 said: View Post

    Oh and now they sell games at the stores that STILL need to be downloaded. The CD/DVD is simply the Installer/Download program...
    Portal 2 for the PC.

    I just picked up Alice, Return to Madness for my PC and it needs to be registered and decoded to play.
    So I go to register it and it says my email address's is on file (really???) well then since I don't recall ever registering with the company before I hit the forgot password button, then it tells me than none of my 3 addresses are on file even though a minute before is said they where.
    So now I have a game I can't play because of this stupid BS.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #34

    Heh, and here I waited something like, two or three years before getting a 360...

    Gives it time to work out the kinks and bugs.

    The PS2 is still one of the best systems around. Plus, it's backwards compatible. Yeay!

    And, I agree, companies wonder why people pirate when they pull stupid stuff...People are dumb, companies are dumber.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #35

    Not backwards compatible is a game stopper for me which is why I've got a 360 instead of a PS3. I'm at the point in my life where purchasing new games is VERY rare but I have some old ones I enjoy very much.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #36

    I love my PS3 for the exclusive titles. Anything else I pick up for my 360 and I play the hell out of that system.

    I mostly use my PS3 for blu ray movies. That was the main reason I bought it.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #37

    Paul Andrew said: View Post
    Guys. I realize this is the internet and bitching about rumors is what we do, but come on. We're more than a year out from new consoles (in all likelihood). Breath. It'll be ok.
    "What's this? Paul is using logic and reason? To hell with that!! RABBLE RABBLE RABBLE!!!"
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #38

    Scareb said: View Post
    I love my PS3 for the exclusive titles.
    I bought one just to play the Uncharted games and to finish Tomb Raider Legend since they never patched the bug in the PC version.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #39

    division 6 said: View Post
    So now I have a game I can't play because of this stupid BS.
    More fool you for paying for a PC game, cough, ahem, etc. I'm really almost at the point where I feel that way. Console games are fine still so far; I'm not finding enough difference in the experience to be willing to bother with the PC EULA/download/DRM/whatever crapola du jour. Plus, comfier chair.

    Orange_Blend said: View Post
    Not backwards compatible is a game stopper for me which is why I've got a 360 instead of a PS3.
    It almost was for me too; when they pulled the emulation chip out it felt like a kick in the teeth and I very nearly abandoned my purchase. Especially since they also pulled a decent-sized HDD in my market at the same time.
    I got one in the end, but it did delay me about a year, until after the non-BC 80gb version came out. We just kept our PS2 in commission. We also have a library of stuff we're attached to - wife's just restarted an FFX playthrough, for example, for about the fiftieth time, lol.

    Paul Andrew said: View Post
    We're more than a year out from new consoles (in all likelihood). Breath. It'll be ok.
    Heh. I actively hope you're right, with accent on the 'more than'. PSIII still feels like a very recent release to me.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #40

    Nwerke said: View Post
    More fool you for paying for a PC game, cough, ahem, etc. I'm really almost at the point where I feel that way. Console games are fine still so far; I'm not finding enough difference in the experience to be willing to bother with the PC EULA/download/DRM/whatever crapola du jour. Plus, comfier chair.
    Minor point on this, since I've been on both sides of the divide on this issue.

    For many years, I had a sub-par PC for gaming purposes. It was fine for web surfing and word processing, but it was waaaaay out of date for gaming. I didn't feel like spending the cash to fully upgrade because, at that point,that's what I would've had to do. I'd maxed out my RAM, couldn't get a faster CPU without requiring a new power supply, and I had one of the faster video cards for the slot type at the time (this was a PCI or AGP or something -- like I said, it was old).

    So, I started getting into console gaming. Good stuff. Lots of fun games and, once you get the hang of it, using the controller really isn't that bad even for FPS games.


    That said, there are a few gaming experiences that you really just CANNOT get on a console:

    - Any game that supports mods. Bethesda games like Fallout 3 and Skyrim and such are famous for this. Some FPS games too. No console will EVER allow mods. Ever. I mean, setting aside what a monumental pain in the ass it'd be to vet each mod, it'd also eat into their livelihood. How you gonna sell lameass DLC to people when they can get free user-created DLC? You think Battlefield Bad Company 2 would've been able to sell its awful map packs (which were really just repurposed existing maps for different game modes) if players had been able to create mods and maps for the game? Like hell.


    - Private custom servers. For any kind of multiplayer gaming, private servers are essential. It's only in the last few months actually that I've seen private servers pop up for consoles with BF3 introducing them. Interesting move, but I wonder how much of a headache it'll turn out to be for EA/DICE. Regardless, being able to admin your own server or play on a server that's actively adminned is critical to fostering a really good gaming experience. Much better than just being stuck with random folks. Friends lists on consoles are a step in the right direction, but you're still stuck with whoever else is on the team. On an adminned server, likeminded players can group together AND control who else plays, as well as other aspects of the gaming experience. Can't usually get that on console (at least not til recently).


    - Certain game types just SUCK on console. Any kind of real-time strategy game is garbage on a console. Flight sims are usually crap too, unless you have some flight-stick + throttle bundle that came with the game, but that's usually way more expensive and only supports, like, 2 games per console. Sad, really. Some other turn-based point-and-click style games really require PCs as well.


    - There are certain hardware limitations for consoles. For example, you can often get double the players in an FPS on a PC that you can on a console. That's not always ideal, mind you, but it's still an option if you want it. Now, I know some games have managed to address this (what's that PS3 game with, like, 100 players at a time?) but it's rare that happens. Usually you're capped around 24 players per game, if not fewer. Graphically I tend to think PCs handle the graphics load better with less risk of, say, a RLOD, but I do think the quality is pretty damn close these days. PCs are capable of doing more, of course, but nobody develops the games that way anymore so it's a moot point.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #41

    As far as backwards compatibility, there's a completely unfounded rumor going around (I think it's more well-wishing than anything, myself), that Sony is actually developing an add-on for PS4, a separate device that you buy and plug into the system, that gives it the ability to play all the old games (PS2/3, at any rate, the PS3 can already play PS1 games through emulation).

    I actually think that something like this would be the best solution. When the rumor came along that the new system may not be backwards compatible, there were two sides of the camp. There was the "whatever, I don't want to play old-ass games on my shiny new system anyway" crowd, and the "oh no I'm never going to buy this thing ever ever" crowd, the ones who did want to keep playing their old games, but didn't want to have a four-high stack of Playstation consoles just to be able to play everything.

    The trick is that there really are two sides to the argument, and both are correct. There are a bunch of people out there who don't care about BC, and don't want to play those old games anymore. And there are those that do. Out of the second bunch, roughly 100% of them would rather do it on one system than four.

    Case in point, the recent release of the Silent Hill HD Collection. Go read the reviews, it's an absolute travesty. They re-recorded most of the voices for no apparent reason, there's textures actually missing in some parts of the game, especially SH2, the fog looks like crap (they said the PS3 doesn't handle transparency as well as the PS2 did... WHAT?!?!?), in some areas the fog is pushed back so far that you can see the "end of the world" (where there are no objects at all, until you get closer) and it actually has fewer lighting effects and shadows than the original games, which completely breaks it... the atmosphere of these games is based almost entirely on the visuals!

    In other words, while the "HD" collection runs at a higher resolution, that's the only benefit.. otherwise, the original PS2 versions of SH2 and SH3 are better in every other way. And we can't play them without going out and buying a PS2 again.

    You see, I had one of the first-gen PS3s with the PS2 circuits in it, and I could still play them. So I got rid of my PS2, but kept all of my games. And then my PS3 died and I had to replace it with one of the new slim models. Yes, it works great, no complaints.. except that I can't play those PS2 games anymore. Which means I have to buy another PS2 to actually play through the Silent Hill games again.

    That's why we need BC. And yes, I would be willing to shell out another $50-60 bucks or so to buy a "BC Module" so that I could keep all of my PS1/2/3 games and only have the one PS4 hooked up.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #42

    Solo's right, I'm afraid. My PC isn't top of the line, but it can play pretty much everything. I'm slowly working my way through Battlefield 3, and during the F/A-18 mission, I kept thinking to myself "My God, this game is gorgeous".

    Oh, and it's a shooter. Consoles just don't do shooters very well, period. Keyboard/mouse FTW.

    That said, I do own a PS3, and I play action/adventure games on it (Assassin's Creed, for example), and racing games (Gran Turismo) and other types where the game is better suited to sitting on the couch and using a controller. But when it comes to FPS, most RPGs, RTS.. yeah, PC is the way to go.

    Oh, and it's fully backwards-compatible.. I'm fairly certain I can play any PC game ever made without having to pull an older PC out of the closet.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #43

    Consoles do shooters ok, but the experience is markedly better on PC with a mousy + keyboard. I played Bad Company 2 on both the PC and the 360 and found it to be fine on both.

    As for BF3's graphics....well, they're very "shiny," but they're also very very stupid in some aspects. Like, lensflare. I swear, JJ Abrams designed the look of this game. There is glare and lensflare off of EVERYTHING. It's insane and overdone and NOT AT ALL REALISTIC BECAUSE THE HUMAN EYE DOES NOT SEE LENS FLARE, DAMMIT.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #44

    That's a big problem in the nighttime scenes, definitely... I die a lot because I can't see ****. It's not so much of a problem in the daytime scenes.
  20. RPF Premium Member GeneralFROSTY's Avatar
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #45

    People will still pay - and they know that. The question is, can they sustain business when a considerable amount of gamers decide to stop buying their product and start pirating BECAUSE of their prices/availability.
    People usually don't pirate because they are poor or lazy. They do it because what is currently available does not suit their needs. These companies need to start thinking about the needs of the customers first before the needs of their own bank accounts.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #46

    Everyone seems more upset (lately anyhow) about not being backwards compatible. I think not being able to play used games will kill it first.
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    Apr 8, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #47

    A lot of folks are up in arms about the used game thing but it also goes hand in hand with not being backwards compatible. This is going to hurt them. Anyone without a PS3 better get one as i have a feeling they're going to sell really well for folks who want to keep playing the games.
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    Apr 9, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #48

    Jedi2016 said: View Post
    That's a big problem in the nighttime scenes, definitely... I die a lot because I can't see ****. It's not so much of a problem in the daytime scenes.
    Oh, it will be. Play it online and you'll see. Try playing Sharqi Peninsula rush on the attacker side.
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    Apr 9, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #49

    I still have my old Playstation with FF7... I need no stinking p4 or p3 nor p2.....or the slimmer PsOne
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    Apr 9, 2012 - Re: Playstation 4: No backwards compatibility, used games locked out. #50

    i wont be buying one, hardly play my ps3, and i only buy used games a few months after release due to the expense of them.

    i remember the days where you walked into a video arcade and tech was leaps ahead of the home market, now the next gen machinery doesnt seem to look any different to whats in the arcades these days - they all look like ps3/xbox games and simply dont appeal to me anymore.

    taking the ability to play used games out of a system is simply stupid, oh hang on tho -- a new game sells once and makes the shop a little profit, by exchaning and reselling the shop makes more and sony lose out - lets put businesess into more of a recession shall we
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