The art of Prometheus states they were supposed to be 9' tall, so maybe 10' in the suit. Some of the concept art shows them 2x as tall as a man, which is what I expected the scale of the one in Alien to be based on the head and arms we see.
Really, they looked much more impressive being larger in the concept art than what we saw in the film. They would have been more intimidating.
Here a good comparison of the scale between the two films.
I think we just need to give them a mulligan on their size. It would have been impressive to make the larger but also more complicated to shoot. I think what was presented is a good compromise.
I am finding there is more cool Prometheus concept art and behind the scenes photos online than there is in the Art of Prometheus book. Enough to do a whole other book. Most can be found here.
Prometheus : Concept art / Behind the scenes (Spoilers) (129 images) : movies
Prometheus Movie Image Gallery
David said there are other ships in the film and you can see markings for more than one circular hangar around the dome in the film. If you go back to the old Prometheus thread, someone (may have been me) posted a pic from one of the HD trailers where you can see at least one other circle to the right of the dome. If these bases were symmetrical, should be another one the left. Each of the five domes may have had 3 ships parked around them, possibly more behind.
It really makes it appear that this place simply was a weapons depot as the captain said. The black goo bio weapon was probably made right there in these domes, then loaded onto the ships.
Here they are. Hard to tell if they are exactly the same.
Wow kit, that's pretty neat to see. I remember seeing all those and pointing them out to my husband but he was all grumpy because he was tired and hungry lmao
I think there might be a good reason for cutting the scenes with the Elder Engineers. If it is possible for them to have total control over DNA, perhaps they have engineered themselves so they really DON'T age. As in what happened in Brave New World; they look the same and just drop dead one day or they just live forever, regenerating themselves. yeah it is a stretch, but not that far.
So i guess the SHORT answer to my original question, Is $100mill profit considered enough for sequel territory? Maybe.
KR - thanks for the pics - somehow I'd taken the larger arc as being the perimeter of the hanger. Stupid of me, the ship is 1000' or so in length while the temple is much bigger than that, over twice that IIRC.
Even so though, the rough ground begins quite close to the sides of the temples. If those other circles are actually hangers then the Engineers were really pushing the limits of safety - they could be blocked by erosional debris by now. (The valley itself is clearly erosional - the Engineers weren't exactly building for the ages here. However impressive their technology might be the site is a risky one.)
Of course it would be quite possible that other ship designs are also hangered. Smaller ones perhaps.
The diameter of the other circles does look smaller to me, but hard to tell. The cloud shadows and low resolution make it appear the mountains at the sides are closer, but they were actually quite far in the film. There was a LOT of details in those line features on the ground, so this is one that will take some study when the BR disk comes out.
Here the scale layout cross section.
The whole cross section image can be found here.
Last edited by Kit Rae; Jun 22, 2012 at 9:24 AM.
I have said before, I am willing to wager a sequel was in the cards prior to this films release. And yet again I do see a face on the top of that pyramid instead of a skull.
It's not bettable really - we already KNOW that was the case, but the reality depends on the take.
When do you see the face? Check the shot just before the storm hits - it's clearly a skull in that.
It is a face in most (if not all) of the concept art I have seen. At some point they decided to make it a skull. The very first closeup of the head is when the the crew arrives at the dome. Hard to tell in that shot, but just a few seconds later we get another one, same profile as the art above. No nose sticking out. All the other shots prior to the storm just show a skull. Fits in better with the whole idea of this being a very dangerous weapons facility, and that being a constant reminder to the engineers who ran it.
I have found over 210 pieces of Prometheus concept art posted online now, and more turning up every few days. None of it is found in the art book, which has another 400 or so images, but a lot of it is more interesting than what they chose for the book, especially the space ship designs.
Last edited by Kit Rae; Jun 22, 2012 at 11:19 AM.
the "face" debate will seemingly never end. I just watched those scenes on a screener (yeah I know, but I'm buying the BR disk too) We have beat it to death I think, but that overhead shot is kind of face like, but lighting and angle affect what you see. About 40 seconds before that is the first closeup, in side profile, and there is no nose. It just flat there. Not 20 seconds after the overhead shot we get direct shot looking at the front, showing the skull eye and nose holes. That's all pre-storm.