Been a big fan of Inception for a while now and after quite a long period of not seeing it, there's one or two things that have confused me upon watching it again. I'm not sure whether I once worked these out and have now forgotten them or I just missed them before but anyway, its about the Kicks, levels, limbo etc . . .
For the purpose of this post . .
Level 1 - The Van Chase
Level 2 - The Hotel
Level 3 - The Fortress
Level 4 - Limbo (as I have always understood it to be)
These are also a couple of "rules" as I have always understood them, so please correct me if I'm wrong . .
1. Limbo can be entered by entering further dream states within dreams or, in a heavily sedated sleep, if you where to die. The main difference being, if you enter it by death, you generally loose all memory that you are dreaming and believe it to be the real world.
2. If you die within limbo, you wake up in the previous dream level (that still exists).
3. A "kick" must be administered on the previous level, one you are currently sleeping on. As shown when Eames tips the chair that Arthur is sleeping on, and when Cobb is pushed into the bath of water.
One more thing to point out, I originally thought that if you where to die in limbo, you wake up in reality, but I am now to assume that is not the case, and you will wake up in the previous dream level that still exists. Someone pointed out that when Mal and Cobb wake up from Limbo for the first time they are in reality, where as I am assuming that they could well still be in another dream level and that, with the realisation and the Idea in Mals head, they then rode the rest of the dreams back to reality by killing themselves (as they weren't sedated in the first place, they won't fall back into limbo).
Anyway this is what's bugging me . . .
1. What was the need for the defibrillator on Fisher Jr?
As I understand it, if Fisher Jr. was killed in Limbo, he would wake up in the previous dream state, which he did. So what purpose did the defibrillator have and why, if they died on the same level, did Saito not need it?
2. What was the need for the "kick" on the 3rd Level?
As I understand it they weren't planning on going any further than the 3rd level anyway, so how did the have the kick so well planned out? and what was the need for it? I thought the kick was to wake anyone who where dreaming in that level but conscious in the next. Fisher Jr. and Ariadne both jumped off the building, killing them selves and therefore waking up on level 3. And we assume that Cobb and Saito both kill themselves therefore waking up in reality (as they missed the kicks through the other levels so they technically don't exist any more). So was the last kick just men't to be a warning for time? Even then, if Ariadne had missed it she would have still woken up at a previous level after having killed herself. It almost seemed kind of pointless and just adds confusion for me.
Just a little puzzled by these two problems, so if anyone could help me figure them out, id be grateful.