This is a 2 fold question:
Iím trying to use volpinís method of make 3d objects using photos of views of an object, making a skeleton (he uses MDF; I want to use cardboard), and then placing foam or something sandable in the skeleton and shaping it using the spines. I also found this video where a guy uses a similar method and I was wondering if I could get some help on how I could combine these 2 methods. I want to use the method off the youtube video, but I donít know how to do it with the side, top, bottom, back, and front view method volpin uses. Also, I tried volpinís method on google skethup and just using the spines doesnít quite give the results I thought it would. Does this mean you have to sand the rest of the way and make sure everything is even? If so, IMO, I would want to do the youtube method more (no offense volpin, im just not as good a sculpter and artist as you lol; I need lots of help).
My second question(which ties in with the first) is about 3d modeling. Iím trying to make complex shapes using volpinís method and the methods on 2 anim8or tutorials on the 2 youtube videos (the side views off photos) to make pepakura files, still using google sketchup. Is there a book or something I can use to learn how to make stuff like in the anim8or tutorials? Usually I could watch and teach myself, but for some reason my mind canít wrap around the concept. Also, is sketchup bad for the job, and if so why? What should I be using (something free since this is a one time deal for me)?
An additional note, I am currently using google skethcup and corelDRAW X5. Where can I learn how to make the reference photos like volpin makes (look for skyrim helmet on his blog and the daft punk helmet in the link) so I can send them to the 3d model program?
What Iím trying to do is take pictures off of a playarts kai halo master chief and make armor files. Any help would really really be appreciated. Thanks in advance.