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Discussion on robo3687's Iron Man Pep Files - SD War Machine links page 73 within the Replica Movie Costumes forum, part of the COSTUMES AND COSPLAY category; heres a helm i got around to finishing - still
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#1226 |
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Join Date: Jul 2010
Posts: 485
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Re: robo3687's Pep Files - first post updated - please read
heres a helm i got around to finishing - still need to do some detail work to it, and add in a faceplate hinge, i am not planning on painting the jaw gold, and not planning on cutting the jaw free. i am planning some Eye leds - its about 20% larger than a standard helm to accomodate the small CPU fan that i have installed in the back
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#1227 |
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Join Date: Jun 2010
Location: Richmond, Va
Posts: 54
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Re: robo3687's Pep Files - first post updated - please read
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#1228 | |
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Join Date: Jun 2010
Posts: 25
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Re: robo3687's Pep Files - first post updated - please read
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I also did the hip pods and spine in that scale too, come to think of it. |
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#1229 |
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Re: robo3687's Pep Files - first post updated - please read
hey guys, just a couple of quick pictures to show my teams progress. the tape comes off the helmet later. were not at all pleased with the helmet so we've decided to sell it and make a new one. i know i shouldnt say here but if anyone wants it please get in touch. otherwise its going on ebay. id much rather it went to someone who can love and nurture it though. under the tape on the faceplate is already sprayed gold. the chest is bodyfilled and well into the smoothing phase. backplate half bodyfilled. cod resined. and i think thats it so far. shoes are in another location. just legs, pod, spine, shoulders left to pep. just wana say this dude is HUUUUGE!!! my guy is gona clear 7 foot in the full costume and built like a brick wall!!!
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#1230 |
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Join Date: Jun 2010
Location: Richmond, Va
Posts: 54
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Re: robo3687's Pep Files - first post updated - please read
Something else I was curious about with everyone else or if anyone knew. The chest brace, wher eis it falling or where should it fall on your body when you have it on? What I mean is whereabout should the circle/triangle for the arc reactor fall on your chest?
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#1231 |
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Join Date: Aug 2010
Posts: 18
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Re: robo3687's Pep Files - first post updated - please read
The pictures i uploaded (robo3687's Pep Files - first post updated - please read - Page 49) make me think it's right at the nipple line or a little below...
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#1232 |
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Join Date: Jun 2010
Posts: 18
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Re: robo3687's Pep Files - first post updated - please read
hey quick question, does anybody know if the files are in scale with each other?
like if i dont chaange the scale for anything, will the arms match up with the chest, abs, codpiece, etc.? im sure this has been answered before, but this thread is 50 pages long, and i'm dont really want to go looking through every page.
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#1233 |
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Join Date: Jul 2010
Posts: 24
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Re: robo3687's Pep Files - first post updated - please read
@BenHA94 Yeap!! all files are 25.411754 (default scale) and they match each other perfectly
BTY, here is my weekend progress. Sanding the filler is tougher than I thought =/
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#1234 | |
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Join Date: Jun 2008
Posts: 23
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Re: robo3687's Pep Files - first post updated - please read
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I pepped a MK IV Chest (Circle) and when I put it on and line it up with roughly where I think it should be, the bottom of the circle seems to be just above where my rib cage meets in the center. For another reference point, The MK IV Chest has 2 little flaps (appear to be on the MK VI too but not 100%) that come off either side of the top, and I try to line those up with the front of my collar bone. |
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#1235 | |
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Re: robo3687's Pep Files - first post updated - please read
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-Nick |
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#1236 | |
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Re: robo3687's Pep Files - first post updated - please read
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five thumbs up mate
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#1237 |
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Re: robo3687's Pep Files - first post updated - please read
Very good
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#1238 | |
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Re: robo3687's Pep Files - first post updated - please read
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![]() then i tried rescaling each part by 10%. And it worked for me. don't know for the limbs though.
Last edited by quovadis0920; 09-09-2010 at 08:53 AM. Reason: pic had errors |
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#1239 |
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Join Date: Aug 2010
Posts: 18
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Re: robo3687's Pep Files - first post updated - please read
Wondering if someone can explain something about scaling to me. In the helmet file the default scale is 1.00...Robo's files are 25.411754. So, if I were to increase size by 5% i assumed the helmet would go to 1.05 and the other files would go to 26.6823417? Also, what exactly does that number represent?
I tried scaling the helmet to 1.05 (my hat size is large/xlarge) thinking that would make for a better fit, but the result was WAY to big... *EDIT -------------- I should also add, @TheNickFox, I will be taking your advice and scaling each part separately, just trying to wrap my head around the scaling in general Last edited by bcamp1973; 09-09-2010 at 12:10 PM. |
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#1240 |
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Join Date: Jun 2010
Posts: 261
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Re: robo3687's Pep Files - first post updated - please read
i would think that you should take the numbers given in millimeters of dimension at the bottom right of the viewer and divide that by the scale number to give you accurate increments of increase. the scaling number may not necessarily represent a percentage.
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#1241 | |
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Re: robo3687's Pep Files - first post updated - please read
Also, here is a post of mine from page 46, regarding scaling:
Quote:
-Nick |
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#1242 |
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Join Date: Aug 2010
Posts: 18
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Re: robo3687's Pep Files - first post updated - please read
So, for the helmet...at 1.0 it's 262cm h x 188cm w x 303cm d ...Is it safe to assume the box defined by those measurements are the OUTER most measurements of the helmet, not the open space inside?
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#1243 | |
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Re: robo3687's Pep Files - first post updated - please read
Quote:
-Nick |
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#1244 |
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Re: robo3687's Pep Files - first post updated - please read
cheers guys
appreciate the kind words. i hope my pictures have inspired the more silent lurkers :-P
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#1245 |
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Join Date: Aug 2002
Posts: 1,627
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Re: robo3687's Pep Files - first post updated - please read
(edit) It just occurred to me to note that the screen shots below are NOT from Pepakura, but from the 3D software I use. Don't go nuts trying to find the option to change the display mode to what you see.
![]() For those not familiar with the concept of a "bounding box" in 3D parlance, here's a visual for you: ![]() The blue outlines represent the absolute outer dimensions of the object - the longest flat measurement on any given axis. When Pepakura gives you a height/width/depth measurement, it's measuring a straight line from one side of the box to the other. Something else to keep in mind when you're scaling parts - the objects are not necessarily perfectly aligned in the 3D space: ![]() The measurements shown are the default dimensions from Neon Sentry's unfold of robo's complete arm model. As you can see, the Pepakura dimensions do not equate to what the arm would actually measure out to if it were fully extended. The bend in the arm skews what you'd think of as the ideal measurement, as if the entire arm was completely vertical. None of this will actually help you determine your perfect scaling numbers, but hopefully it'll give you a little more insight as to how the models behave in their 3D environment. Someone who's been working steadily with this stuff for the last few years could probably explain it a lot better than I just did.
Last edited by Rick Hanson; 09-09-2010 at 08:20 PM. |
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#1246 | |
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Re: robo3687's Pep Files - first post updated - please read
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so i will get a smaller print size...but i didn't change the original scale.... ![]() ![]() it is perfectly fitted my size
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#1247 |
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Join Date: Jun 2010
Location: Northern New Jersery
Posts: 32
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Re: robo3687's Pep Files - first post updated - please read
school started - so building for me is practically brought to a halt between studies work and extra-curriculars... but I'm really amazed at everyone else's work - hope to catch a break sometime soon and maybe crank out a part or two
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#1248 | |
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Join Date: Jul 2010
Posts: 485
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Re: robo3687's Pep Files - first post updated - please read
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it would be nice if some one could hack pep to allow a free rescale of specific dimensions. Last edited by Azurial; 09-10-2010 at 03:40 AM. |
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#1249 |
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Join Date: Jul 2010
Location: Australia
Posts: 75
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Re: robo3687's Pep Files - first post updated - please read
Here Is what i have so far.. The Torso and Part of back . My first attempt =)
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#1250 |
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Join Date: Jun 2010
Posts: 47
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Re: robo3687's Pep Files - first post updated - please read
did you use card stock? and i can't tell... but did you resin that already? It just looks really warped...
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