Annnnnd DONE!
*******************************************
Update!
Painting is nearly complete and strapping/final weathering is happening!
******************************************
Still have boots to finish, but I can finally see the finish line!
****************
Thanks to Darhood for uploading these for anyone interested in building your own Trooper armor out of foam.
Files can be found here cerberus trooper armor foam files - Download - 4shared - Elvis Dunkly
Or on this awesome Mass Effect thread here
Mass Effect Pepakura File Archive. (Check For Regular Updates) - Page 5
***Now, back to your regularly scheduled programming****
Seems like everyone has a Shepard armor, and since I've never been one to follow the crowd, I decided to try my hand at something I've only seen started once on here before (and to my knowledge, hasn't been finished...Please correct me if I'm wrong).
The Cerberus Trooper.
This is my very first time working with 3D modeling manipulation, Pepakura, foam building (other than the occasional craft doo-dad), and clay sculpting. I've always had a knack for picking up things easily, and my head already disassembles everything into smaller workable parts even when it probably shouldn't. I'm taking on quite a bit, but I'm completely up to the challenge and the more I do, the more I want to do.
I'll be churning out the armor in standard foam (floor mats and foamies of various sizes), using hot glue and CA, depending on what's being bonded and how much flexibility I need in the part being glued. Here's my "work-bench" and some supplies...
I decided to try my hand at fabrication just from visual context using a game extrapolated multidimentional view of the Trooper. I decided to start on the forearm bracers since they looked like there was multiple bends, curves, and joints to practice on, and it would only end up wasting a sheet of the floormat if I screwed it up royally...Turns out, I made 2 before succombing to doing it the way everyone seems to be doing it, mostly because I have ZERO experiance working with this stuff, and because I could just feel my wallet getting lighter with every piece I cut and then subsequently threw away for either not fitting properly, or because I made a cut that looked like I had experianced a seizure half way through. My first two attempts at scratch building with no real blueprints other than some that I had hand drawn and scaled with a rule and compass looked a little something like this...
The first attempt in the background, the second up front...
Yeah, pretty much how you'd expect it to look when you don't bother to research how hard it is to work with this stuff without a modicum of help from a better trained mentor or the notion that if I just keep throwing money and new tools at this, I'll magically gain the knowledge of having done this for years in an instant...Except, no...that never works that way.
Time to face up to the fact that we all need to learn and no one is just awesome at this from day one. Off to the Youtubes!
*******************************************
Update!
Painting is nearly complete and strapping/final weathering is happening!
******************************************
Still have boots to finish, but I can finally see the finish line!
****************
Thanks to Darhood for uploading these for anyone interested in building your own Trooper armor out of foam.
Files can be found here cerberus trooper armor foam files - Download - 4shared - Elvis Dunkly
Or on this awesome Mass Effect thread here
Mass Effect Pepakura File Archive. (Check For Regular Updates) - Page 5
***Now, back to your regularly scheduled programming****
Seems like everyone has a Shepard armor, and since I've never been one to follow the crowd, I decided to try my hand at something I've only seen started once on here before (and to my knowledge, hasn't been finished...Please correct me if I'm wrong).
The Cerberus Trooper.
This is my very first time working with 3D modeling manipulation, Pepakura, foam building (other than the occasional craft doo-dad), and clay sculpting. I've always had a knack for picking up things easily, and my head already disassembles everything into smaller workable parts even when it probably shouldn't. I'm taking on quite a bit, but I'm completely up to the challenge and the more I do, the more I want to do.
I'll be churning out the armor in standard foam (floor mats and foamies of various sizes), using hot glue and CA, depending on what's being bonded and how much flexibility I need in the part being glued. Here's my "work-bench" and some supplies...
I decided to try my hand at fabrication just from visual context using a game extrapolated multidimentional view of the Trooper. I decided to start on the forearm bracers since they looked like there was multiple bends, curves, and joints to practice on, and it would only end up wasting a sheet of the floormat if I screwed it up royally...Turns out, I made 2 before succombing to doing it the way everyone seems to be doing it, mostly because I have ZERO experiance working with this stuff, and because I could just feel my wallet getting lighter with every piece I cut and then subsequently threw away for either not fitting properly, or because I made a cut that looked like I had experianced a seizure half way through. My first two attempts at scratch building with no real blueprints other than some that I had hand drawn and scaled with a rule and compass looked a little something like this...
The first attempt in the background, the second up front...
Yeah, pretty much how you'd expect it to look when you don't bother to research how hard it is to work with this stuff without a modicum of help from a better trained mentor or the notion that if I just keep throwing money and new tools at this, I'll magically gain the knowledge of having done this for years in an instant...Except, no...that never works that way.
Time to face up to the fact that we all need to learn and no one is just awesome at this from day one. Off to the Youtubes!
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