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Discussion on Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done within the Replica Movie Costumes forum, part of the COSTUMES AND COSPLAY category; Awesome work
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#51 |
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Join Date: Aug 2010
Posts: 22
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Re: Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done
Awesome work
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#52 |
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Join Date: Jul 2011
Posts: 21
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Re: Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done
Looking great keep up the good work
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#53 |
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Re: Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done
Nice work any updates so far?
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#54 |
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Join Date: Feb 2012
Posts: 2
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Re: Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done
Does anyone still have the cyrax, sektor, and cyber subzero 3d models??? I'm in dire need of them so i can 3d print the armor with a high density plastic printer.
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#55 |
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Join Date: Dec 2011
Location: Tulsa, Ok
Posts: 3
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Re: Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done
This build excites me! I can't wait until these files are released!
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#56 |
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Join Date: Dec 2011
Location: Tulsa, Ok
Posts: 3
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Re: Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done
Any new updates?
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#57 |
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Join Date: May 2012
Posts: 2
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Re: Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done
Looks like someone is trying to do what I originally started at the 405th.com. Here is some constructive criticism for you:
The model you are using for the pep work is not correct. Its the low poly version. So unless you know how to model or know some one else that does, its not accurate. There are a lot of details missing especially in the head. Also I had to modify every piece before I made a Pep file as the original modelers were not taking into account that it could be one day worn as a costume. Not to mention there are a lot of parts that intersect on another on the model. As for what you have built so far the shoulder piece is way too small and is gonna be disproportionate from the rest of the suit. I've figured out how to fix all these problems and I may release the file in the future once my build is complete. If anyone is looking for the models try ripping them from the game or finding someone else who has. |
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#58 |
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Join Date: Dec 2011
Location: Tulsa, Ok
Posts: 3
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Re: Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done
I've been looking for these files for a long time now, and haven't had any luck. Honestly I just want the helmet, to build as a display prop. Maybe instead of telling people they're doing everything wrong, and not looking hard enough, you could offer CONSTRUCTIVE help. As in links to these files, and such.
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#59 | |
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Join Date: May 2012
Posts: 2
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Re: Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done
Quote:
Actually I did tell you how to look for them. Read my post again and the answer is there. I didn't say they were doing everything wrong. I told them what's wrong with the model. I will provide no links to anything. I had to fend for myself and find everything on my own. No one spoon fed the answers to me and I did just fine.
Last edited by TheAlphaCyrax; 05-20-2012 at 05:02 PM. |
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#60 |
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Join Date: Mar 2012
Posts: 22
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Re: Let Mortal Kombat Begin!! Cyrax build - Udate: Back Done
YES the linings in this project makes me excited. Hope this comes out great!
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