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  1. Koda Vonnor's Avatar
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    Jul 11, 2011 - The Force Unleashed II - General Rahm Kota WIP #1

    I'm in the process of building another Rahm Kota. I know, it's the same dude I built back in '08 but his new armor is sick, so here I go again.

    (Posts copied from the Rebel Legion forum)

    These are the first of many, to be followed by close-up details of all elements from low and high angles. Samples here, the rest in my photobucket








    Some interesting details can already be seen even at this range:

    - The boots have front spats and the lowest strap is narrower than the three upper straps.
    - The lowest boot straps have the end flap on the outside of the leg (as expected - doesn't interfere with movement of the legs) but the upper straps have the end flaps on the inside of the leg.
    - The innermost gauntlet panel - closest to the skin - has an interesting waffle grid texture with about 1cm squares.
    - There are ribbed-texture, flexible soft side panels between breastplate and backplate
    - The center of the five "bolts" on the bandoleer buckle does not stick up off the surface of the buckle as far as the other four.
    - The shoulder bells are mirror images of each other and not symmetrical across any center line, so will have to make two separate sculpts/molds.

    ~ Vonnor
    Last edited by Koda Vonnor; Nov 26, 2011 at 5:25 AM.
  2. Koda Vonnor's Avatar
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #2

    I just took the rest of my Rahm Kota reference screenshots this evening. Here are some samples. Uploaded 93 new shots to my photobucket. I believe I have enough for design and scaling.












    ~ Vonnor
  3. Koda Vonnor's Avatar
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #3

    I just sent Daniel (JDOS Producciones) payment for, and pictures of, the TFU II Rahm Kota boots.





    The die is cast. The money is spent. The project is begun.

    To quote the Bud Light advertising, "Here we go."

    ~ Vonnor
  4. Koda Vonnor's Avatar
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #4

    (Copied from Rebel Legion forum)

    With the help of my sister and niece, I built molds of my left arm and right hand. I will seal them up and pour plaster castings this weekend. I made a few observations, this being the 2nd time on such an endeavor.

    First, I can give a true unsolicited endorsement for Gypsona plaster bandages. I used Pop-Art bandages on the last project and the difference was like night and day. The Gypsona was much easier to smooth down and it blended into a cream much easier with less lumps than the Pop-Art.

    Second, we used very warm water (because my sister doesn't like cold hands, I found out after), and it really helped the mold set up more quickly. This helped me keep my arm still for the duration.

    Used a toothbrush to clean up the caked-on plaster crud, as I did not want to remove the back half to clean my arm off then try to re-attach the mold before doing the front. Also of note was I shaved my arm and hand and used no mold release (cold-cream) on my skin. This really helped the mold bandages stick to my arm all around.

    Note the "line" from the widest part of my elbow to the widest part of my wrist is a bit twisted. This is due to the natural pronation of the forearm when dangling at rest. You need to run the seams like this if you want to take an arm mold. I found this interesting but it was discovered by the mold-maker (my sister) and came out very nice.

    The mean thickness of the arm mold is 3/16" to 1/4"". The seam overlap is about the same (kudos to my sister for her precision).

    We used a blow drier to keep the heat on the mold for about 30 min before doing the front half, then the same before attempting to crack open the mold. The light layer of Vaseline brushed on the edges was well enough to allow for clean separation.

    We attempted a shoulder mandrel as well, but a miscalculation on my part rendered it unusable. We will do another one when we build the torso mold.

    I was originally going to take a separate arm mold and two hand molds, but decided it might be easier to get all 5 gauntlet parts to mesh with the hand-guard if I could sculpt them all on one cast (sequentially, not simultaneously).

    Some sample pix (31 total in my bucket):
















    ~ Vonnor
  5. Koda Vonnor's Avatar
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #5

    The completed molds:









    ~ Vonnor
  6. Koda Vonnor's Avatar
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #6

    I dry-brushed the hand mold to get any loose plaster off it, then painted the insides with a mixture of half water and half Murphy's Oil Soap (see pix). They say Tincture of Green Soap (tattoo wash) is best but Murphy's was all I had on hand. This is to waterproof the mold so the casting doesn't stick. The first coat took a lot of the mixture as most of it sunk in to the plaster. The second and third coats were much easier and just glided right on.



    After taking a blow dryer to that, I checked one final time for loose bits of plaster in the mold, then reconnected the two halves and sealed the seams with hot glue. I used little round corrugated cardboard plugs that I sprayed with Krylon Crystal Clear acrylic to plug the finger and thumb holes and hot glued them in place.

    To figure out how much plaster I needed, I filled a measuring bucket with water and set it inside a cake pan. Then I stuck my hand in the bucket up to my wrist and measured how much water my hand displaced (about 20oz). I mixed up the HydroCal per instructions and poured it into the mold. No leaks! I tapped it lightly against the table to help settle the plaster and put up any bubbles, then waited about 30 min to extricate the casting from the mold.








    Notice the Gypsona bandages captured enough detail to make out fingerprints. 8) After filing down the sharp edges and smoothing out the seams a bit, I set it under two 75watt light bulbs for about 4 hours. This helps it harden during the "cold & clammy" phase. It's important to note that if you want to do any edge filing or seam smoothing on HydroCal or UltraCal, you need to do it before the "cold & clammy" phase. I did my tooling between about 30min and 60min after the pour.




    I did not do the arm as I wanted to see how the Murphy's would perform as a mold release. I will do the arm tomorrow, time permitting.

    ~ Vonnor
  7. Koda Vonnor's Avatar
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #7

    (Copied from Rebel Legion forum)

    Did the first cut at the right handguard sculpt today. Just getting the basic shape down. Most of the bulk thickness will get shaved off as I put in the surface contours. Still have to do the thumb-side cutouts and the edge bead, which will come last.







    I hope to have this in fiberglass by next weekend. Eventually I will back-fill that, leaving a slight depression on the underside for the thickness of the Velcro, and make a clamshell mold with silicone and plaster-backed. Depending on how good the first hard-model comes out, I may make another with a rigid resin pour to do the final shaping and smoothing. Ultimately the production piece (and it's left counterpart) will be poured in a semi-rigid resin, something near Shore 65-80A hardness. A bit softer than a rollerblade wheel. That way it will flex when my thumb moves.

    Stay tuned.

    ~ Vonnor
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #8

    I didn't get to the fiberglass stage (woulda been too hot to mix the resin anyway), but I did put the sculpt on a bit of a diet. Thinned the edges and did a little bit of smoothing. I also cut out the thumb-side notches and sprayed the whole mess with clear-cote. Normally you'd want to do a lot more smoothing of the clay before taking the first mold, but I'm finding that my eyes are not as sharp nor my hand as steady as they were a few years ago. It will be easier for me (but take longer) to sand and smooth the plastic hard model before I make the production mold.

    Samples (more in my PhotoBucket):






    Next is to pop this in the fridge for a while to harden up the clay, then put the mold wall barrier on it and some cardboard walls around it to make a 2-piece junk mold (one piece on the pinky side and one on the thumb side).

    I will put the edge beading on the hard model.

    Stay tuned.

    ~ Vonnor
  9. Koda Vonnor's Avatar
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #9

    I put up cardboard walls all around the sculpt, with some "ceiling" panels on the ends to form little pockets around the undercuts at the thumb and pinky sides of the hand. I sprayed clear-coat acrylic on the whole mess, then pushed in a water-clay barricade down the middle and kept it very wet while smoothing the edges with a shaping tool.

    The mold had to be in two pieces as the undercuts would prevent removal of a one-piece mold.

    I poured in Hydrocal in the little pocket and rolled it a bit to prevent bubbles in the undercut, then sort of dribbled the plaster in little by little. As the mix in the cup started to thicken I scooped it out by hand and mounded it up in the middle. I let that set up for about 30 min then carefully pulled off the clay center-wall. You can see the residue from that in the pix.

    I cleaned up the plaster join surface and the keys (dimples and ridge) with a metal tool and brushed a coat of Vaseline on the plaster so the fresh pour wouldn't stick, then basically repeated the mix/pour for the other side. I'll use some acetone to clean up the Vaseline and glue the two halves together for the fiberglass lay-in.








    More to come...

    ~ Vonnor
  10. Cal is offline
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #10

    Amazing, most people would just pep this out. I give you credit for doing it the old fashion way. any particular reason you started with the hands first? It looks great so far.
  11. Koda Vonnor's Avatar
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #11

    Mainly because the whole clay-sculpt/fiberglass-layup/sand-shape-smooth/plaster-backed-rubber-clam-mold/urethane-prod-cast method I need to practice. The hands are the smallest free-hand sculpt and a warm-up for the rest of the build.

    Pep builds are sometimes a challenge to get a good individual fit and scaling. Plus I have until CVI.

    ~ Vonnor
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    Jul 11, 2011 - Re: Rahm Kota TFU2 - WIP #12

    This is mind blowing! I love TFU! Good luck on the build!
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    Jul 12, 2011 - Re: Rahm Kota TFU2 - WIP #13

    Awesome work so far, Koda, though I expected nothing less from you when I opened the thread. I like seeing the step-by-step pics of your molding process - that's not something I've ever done before, and I'm thinking I might need to get into it myself before too long.
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    Jul 28, 2011 - Re: Rahm Kota TFU2 - WIP #14

    Small update:

    I went over the reference pix looking at the shoulder bells today. Although they are definitely not symmetrical I chose to make them such. This will save a bit on sculpting (one sculpt instead of two). In scaling them I went a half inch bigger than the references suggest, and will "buldge" the side curvature out a fraction more than the references show.

    Here is the template sketch, scaled to my own height.



    Clay to be laid up this weekend.

    ~ Vonnor
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    Jul 30, 2011 - Re: Rahm Kota TFU2 - WIP #15

    I laid some clay onto a plaster cast of my shoulder, just to rough-in the contours. I printed out templates from Turbo-Cad to check the curves. No edge bead yet.

    The original scaling was based on the length of the 3D model's arm compared to my own. Note the bottom corners come very close to the curve of my chest and back. and the bottom side is even farther off the arm than the 3D model. I will likely have to rescale the sizing a bit to allow clearance off the breastplate and backplate, while preserving the "floating" distance off the arm. This will not be too difficult as most of the clay is already on the armature.

    These are things you sometimes have to adjust for during a build.







    I will rescale the blueprints and contour templates and add more clay tomorrow. Still need to do 4-5 cross-section templates as well.

    Project's finally got some "Mo."

    ~ Vonnor
  16. Koda Vonnor's Avatar
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    Aug 6, 2011 - Re: Rahm Kota TFU2 - WIP #16

    Took a couple pix of the shoulder sculpt with the final edge cuts to check the symmetry, and a size comparison to the TFU Kota bell. Just have to do some final smoothing with rubbing alcohol and will be ready to take a mold.

    I'm going to put the edge bead on the hard model.





    ~ Vonnor
  17. Koda Vonnor's Avatar
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    Aug 6, 2011 - Re: Rahm Kota TFU2 - WIP #17

    I smoothed out the surface a bit using isopropyl alcohol and added mold walls around the edges, flaring them outward a little to make accessing the undercuts easier when I do the fiberglassing. Hot-glued a cardboard wall around the whole thing and sprayed it with Krylon Crystal Clear acrylic. I supported it with one end higher to help keep bubbles from forming in the undercuts as I poured the plaster in (I did get a bubble but not too bad).

    Mixed up some Hydrocal White a little thicker than normal and poured it into the walled-off area.

    It came out pretty clean and smooth. I'm going to wait on the fiberglassing until the weather cools down some.

    That's enough for today. Tomorrow I start on the arms.






    ~ Vonnor
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    Aug 6, 2011 - Re: Rahm Kota TFU2 - WIP #18

    I love your original Kota! Be great to see the new version all done up.
  19. Koda Vonnor's Avatar
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    Aug 8, 2011 - Re: Rahm Kota TFU2 - WIP #19

    TFU2 Rahm Kota boots by Daniel Olivera of JDOS Producciones on the way.





    ~ Vonnor
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    Aug 8, 2011 - Re: Rahm Kota TFU2 - WIP #20

    Nice boots!
  21. Koda Vonnor's Avatar
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    Aug 8, 2011 - Re: Rahm Kota TFU2 - WIP #21

    I know, right? They even look kinda like these...

    Koda Vonnor said: View Post


  22. Koda Vonnor's Avatar
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    Aug 13, 2011 - Re: Rahm Kota TFU2 - WIP #22

    Since today was supposed to be cooler and no wind or rain (10%) I decided to lay up the fiberglass hard models for the R handguard and the shoulder bell. Right now it's 10am EDT and I should be doing the bell, but even 10% hits the dice roll once in a while. It's raining steadily and while I wait for the unforecasted rain clouds to go somewhere else, I took a couple pix of the handguard layup.

    This is a homemade gel-coat of 50% bondo and 50% resin dabbed in the mold (after mold-release applied to the mold) with a brush and kinda rolled the mold around so it didn't pool in any particular spot. The gel-coat kinda rounds off the hard angles a bit and helps the cloth fit into corners. After the gel got tacky (about 10 min) I brushed in some mixed resin/hardener (I used about 6 drops in one ounce) and pushed in a scrap of fiberglass cloth. Continued laying in the cloth pieces overlapping the previous piece a bit and overlapping the edges as seen. Did only three layers total as this is just a hard model and will not be used in production.

    Lesson learned: I first tried to push in a big piece of cloth but it was too hard to press it into the corners without pulling it away from an opposite corner. Luckily the resin mix was "cold" (slow-set / less drops of hardener) on the first layer so I had time to rip out the big mess and cut smaller cloth pieces before the resin got goopy.

    After three layers of resin/cloth I mixed a little more homemade gel-coat and brushed that into the edges and back, to kinda reinforce the model. Notice the big glob in one spot? That's 'cause I mixed that coat "hot" and it started to harden before I was finished brushing it in.

    Hopefully the rain will let up and I can do the shoulder in a few minutes.




    ~ Vonnor
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    Aug 13, 2011 - Re: Rahm Kota TFU2 - WIP #23

    I had a window from 10am to 12noon in which to do the shoulder bell, as once again the skies opened and clear odorless liquid fell.

    This is the same method as the handguard above:

    - Gel-coat (50/50 Bondo/resin - "Rondo" in some circles)
    - 3 layers of fiberglass cloth
    - Gel-coat

    Was a little bit harder to get the initial gel-coat to stay up in the undercuts, but I can always do some edge filling after I crack it out later tonight.




    ~ Vonnor
  24. Zaxmon's Avatar
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    Aug 13, 2011 - Re: Rahm Kota TFU2 - WIP #24

    Good job. Undercuts are a breeze with a filler like fumed silica, or calcium carbonate, etc. instead of mat.
    Have you tried a real Gel-coat instead of 'rondo'?
  25. Koda Vonnor's Avatar
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    Aug 13, 2011 - Re: Rahm Kota TFU2 - WIP #25

    Zaxmon said: View Post
    ...Have you tried a real Gel-coat instead of 'rondo'?
    I tried that on the first Rahm Kota armor project with less than good results. The gel-cote set up too fast and shrunk away from the mold, causing bad ripples that I had to bondo-fill after the demold. The only piece I used the "rondo" on was the bell and it came out real nice. I guess I just go with what works for me.

    ~ Vonnor
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