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Discussion on 101% accurate Iron Man Helmet within the Replica Movie Costumes forum, part of the COSTUMES AND COSPLAY category; Hey, I'm a long time lurker, long time member of
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#1 |
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Join Date: Apr 2010
Posts: 50
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101% accurate Iron Man Helmet
Hey, I'm a long time lurker, long time member of the 405th infantry. (405th.com)
Figured I'd post up my pepakura file, it's a mashup of the front of my helmet, and the back of dung0beetles (modified to fit). it has a separated faceplate, so you can attach the pieces with (binder clips?) and resin them, then take apart and work on them individually. I think we can both be proud of this helmet, and I come bearing bad*** pics of it! Credits -Dung0beetle, for giving permission to mod and post his piece. -dubean33 (405th), for unfolding so smoothly! -timecon (405th), for the first unfold -Dancin_Fool (405th), for the bust for the helmet to sit on Screenshots ![]() Front ![]() 3/4 View ![]() Side ![]() Back ![]() As a bust (made to mimic Sideshow 1:1 bust) Pepakura file can be found HERE I'll be around to answer any questions. Thanks for looking, and good luck! |
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#2 |
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Join Date: Jun 2006
Posts: 970
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Re: 101% accurate Iron Man Helmet
how is this 101% accurate? where's the 1% bonus?
![]() nice pep file though. Looks really good from the pics. BTW welcome to the forum. |
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#3 |
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Re: 101% accurate Iron Man Helmet
Ok, now I can say it.
This is the ultimate pep file. The other ones were too long and the chin was wrong. This just looks right. Good job dude! Now it's finally over, everybody will be able to make an Iron Man helmet as good as the original one.
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#4 | |
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Join Date: Jan 2010
Posts: 1,397
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Re: 101% accurate Iron Man Helmet
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Extra 1% for the bust man. ![]() Very good of you to share it over here as well. I hope to get going on mine sometime soon, way to many cool projects to build but this is on top for sure.
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#5 |
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formerly Tsuyosa
Join Date: Mar 2007
Location: Savannah, Ga.
Posts: 627
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Re: 101% accurate Iron Man Helmet
Downloading:
This might be my first Pep project
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#6 |
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Join Date: Jun 2008
Posts: 27
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Re: 101% accurate Iron Man Helmet
definitely the first pep I will have ever done is going to be this Iron Man helmet
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#7 |
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Banned
Join Date: Jan 2010
Posts: 123
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Re: 101% accurate Iron Man Helmet
I wish they had Pep for mac
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#8 |
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Join Date: Apr 2010
Location: Ohio / Alabama, United States
Posts: 47
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Re: 101% accurate Iron Man Helmet
I concur. I, too, wish they had Pep for mac. I've been waiting for a good helmet. Any good way to get this file for a mac user in a standard 7 1/4 hat size? I figure standard size would be easy enough to adjust if needed.
Helmet looks great though |
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#9 |
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Join Date: Jan 2009
Posts: 93
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Re: 101% accurate Iron Man Helmet
Not 101% screen accurate since the back doesn't match with the real helmet (or the life size bust)...but it's a damn cool pep file and way more better than the model made with the 3d scan of the figure (which was already really great!!)
Thanks for sharing! |
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#10 | |
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Join Date: Jan 2010
Posts: 1,397
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Re: 101% accurate Iron Man Helmet
Quote:
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#11 |
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Join Date: Jan 2010
Location: Colorado
Posts: 898
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Re: 101% accurate Iron Man Helmet
Looks right to me.
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#12 |
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Re: 101% accurate Iron Man Helmet
Anyone else having problems with this file causing Pepakura Designer to crash?
Edit: Nevermind. Found an alternate download here... http://405th.com/forums/index.php?showtopic=25689 Last edited by pinder91; 04-24-2010 at 07:38 PM. |
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#13 |
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Join Date: Apr 2010
Posts: 50
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Re: 101% accurate Iron Man Helmet
Wow, I wasn't expecting so many replies so quickly, what an active forum!
Thanks for the kind words. As for the "how is this 101% accurate? where's the 1% bonus?" lol, it's just a term I use with all my files. It gets peoples' attention, as I see it has here! ![]() @dmurphy it should already be scaled for your head, if that's your hat size. I'd look around the internet for a Windows program emulator, if you ever really want to run something made for Windows. |
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#14 |
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Re: 101% accurate Iron Man Helmet
That seriously looks great...in fact, it looks so good, that I'm already pepping it up! I have the faceplate mostly put together, then onto the rest.
Thanks for your hard work and for making the file available. -Nick |
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#15 | |
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formerly Tsuyosa
Join Date: Mar 2007
Location: Savannah, Ga.
Posts: 627
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Re: 101% accurate Iron Man Helmet
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I printed out the faceplate to size it and see how I liked piecing it together with normal copy paper. Loved it, went out and bought some materials and Now i've got the first cardstock faceplate all pieced together.
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#16 |
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Join Date: Aug 2007
Posts: 670
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Re: 101% accurate Iron Man Helmet
She's a beaut, Shark!
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#17 | |
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Join Date: Jan 2009
Posts: 93
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Re: 101% accurate Iron Man Helmet
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![]() Nevertheless, it's an outstanding work and when you print it, the parts match perfectly with the bust (same size) And of course it's far better than what I could make in 3D modeling (to resume...nothing ^^) |
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#18 |
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Re: 101% accurate Iron Man Helmet
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#19 |
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Re: 101% accurate Iron Man Helmet
Since I've never been really fond of pepakura, I'm wondering: is this the end of hand-sculpting or scratch-making Iron Man props? I also understand that this is very close to the Im2 release, so everybody is now running after "my own iron man suit", but I'm concerned about the diversity of the helmets that will keep popping up on this mb.
Don't get me wrong, propping should be about something else rathen than pepakura and this is saddening me a little bit. Only few weeks ago, I was following TMP, MaskedRider, Dark Asylum and somebody else works and those are good. Then pep came out and it's suddenly all the same. THe helmets look all the same, the chests and backs look all the same...there's no research or preliminary work but getting paper and bondo. It's just a little sad to me for it takes away from the true nature of prop making. But it is also true that technology is there to help us and make our life easier. Guess that's what pep is doing for all those of us that don't have enough skill to start something from zero. What do you guys think? Have I just gone mad? |
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#20 | |
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Join Date: Dec 2005
Location: PLYMOUTH, ENGLAND
Posts: 202
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Re: 101% accurate Iron Man Helmet
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I don't think you are mad Gemini Khan i understand where you are coming from, however i have marveled at the skill of some sculptures on this and other forums for years and have become a little frustrated with myself that i lack the skill to pull off something that could be considered as good as a screen used piece,This has turned into a rather expensive experience for me however with the recent interest of pep files i think it may intrigue people who would not have entertained putting something together will have a go ( I know i have), The cost to put one of these together is also very appealing and if you were to screw up you will not loose too much sleep over the cost of the materials you have just put in the trash can. |
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#21 |
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Re: 101% accurate Iron Man Helmet
Yep, exactly that! I understand perfectly. And I also know that it's not that easy to finish and refine either.
But I'd like not to see a ton of posts where you can see the pepped helmet, the refined helmet and that's it. I mean, it's like watching the same movie 50 times with the same special contents too.
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#22 |
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Join Date: Dec 2007
Posts: 565
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Re: 101% accurate Iron Man Helmet
Pep has been around for a while now, but was really only big in the Halo circuit. Then people figured out that it would be good for other props as well. I would have to disagree with you on the lack of research. It is very difficult to pull a game model and convert it, but once it is there, you are correct. At that point it becomes widely available to everyone. While Pep looks easy it still only gives you a base shape as all detail must be sculpted on later. I don't see pep as the death of traditional prop building but another tool that can be used.
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#23 |
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Re: 101% accurate Iron Man Helmet
Not talking about death
Just talking about seeing the same thing over and over ![]() About research, you're right! But my very praise goes to those guys who make the models, they have some talent and skill! I'm just talking about the average guy to cuts, pastes, takes pictures and that's it ![]() Anyways, I've given the same answer many times and I'm sure you guys now know exactly what I mean. I also fear I'm de-railing (lol) this thread, so feel free to get back in-topic
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#24 |
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Join Date: Apr 2010
Posts: 50
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Re: 101% accurate Iron Man Helmet
Heheh, I understand what you're saying but I must disagree! Oh, and I would hope the pieces line up, during the modeling process I laid pictures of the piece over many pictures of the real bust to ensure accuracy.
![]() But anyway, pepakura is just the start of a new great era of prop making! Yes, everyone should have an artistic interpretation but some people, like myself, are poor and can't afford mediums like clay, molding materials, etc. It can cost me around $30 to make a whole helmet and have material left over. Besides, not everyone is artistic, and just wants to have something that looks great and they can be proud of. This gives them an opportunity. But it does not go without effort. Whereas clay may require you to give or take a little, working with bondo is no such picnic. The proportional mixing, applying before it starts hardening, and then sanding it (geez, it's like sanding concrete!). And even before that, mixing all the messy resin, using multiple layers, then using it again with fiberglass. I may have the hardest job of all though. The model you see before you has taken me over a YEAR to complete. Starting off from a single plane and looking like something that a 5 year old modeled, learning things along the way and finally churning this piece out, definitely a good amount of work. So I see this method as a great, (relatively) new way for people to be introduced to the prop world. ![]() Oh, and don't worry about de-railing, anything related to props is good enough for me lol. |
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#25 |
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Re: 101% accurate Iron Man Helmet
Dude, don't talk to me about bondo, sanding and all this stuff...don't know if you've seen my helmet and I truly know what you're talking about
I'm talking about the after-pepping part. That's hard as everything else. But how many threads have been started showing only a pepped helmet? I'm talking about seeing different things, not about how hard it is ![]() Takes time and effort to do ANYTHING in this hobby, but if you take away diversity, then it gets boring and you lose interest
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