Mass Effect - Tali'zorah vs Normandy Figure Sculpt[WIP]

Fishbeef

New Member
Friendly Greetings People!

I'm new to the RPF but I have been lurking around for a better half of a year. Feels good to finally contribute something to the forum! So on to the topic at hand!

Well, Tali is my favorite character from the Mass Effect series, so I was very interested in obtaining a figure of her for my collection.
I discovered that PlayArtsKai had a figure of her, but the price on amazon was a $154 and it was way over my budget of $60++ . The SquareEnix site had it for $64.95 but there was no button to purchase, so I just assumed it was out of stock/production maybe?

I also browsed youtube for a review on the PlayArtsKai Tali figure and I was quite impressed...but sadly, I felt it wasn't worth my $154.

So I thought to myself, why don't I make a figure instead? I could possibly make it cheaper, with higher detail probably?, and learn something in the process. However, I had no sculpting experience whatsoever :)

My goals for the figure are:
-The final product is intended to be similar to the PlayArtsKai figure. (as a benchmark)
-At 8.7" tall and at least 90% accurate to in-game model/detail.
-hopefully Stay under initial $64.95 budget
-Articulated/posable and perhaps her outfit/suit made from fabric?(instead of carving suit details onto her body)

At this point in time, I need some advice on joints for her body. Especially the shoulders,torso and hip. The torso and hip are probably going to be double-ball joints.
My question is, how would you limit the movement of such a joint?(ie. stop the torso from rotating 360, which is not physically possible ouch)

As for the shoulder joints, the PlayArtsKai figure reviewer called them 'butterfly' joints. I'm not sure what a butterfly joint is...for my figure though I'd like her to be able to arch her shoulders (like in a shrug, out-stretching her arm upwards.)

Any advice/questions/comments/critique are welcomed! Thank you!

TL;DR....I'm doing a Tali Figure, need advice on shoulder joints.


Here are some progress shots
2014-07-10 18.35.04.jpg
2014-07-15 16.40.04.jpg2014-07-15 16.38.34.jpg

These are old shots. I've redone everything to match the scale and will post new shots soon.
 
Awww its Tali !
I remember the moment when I first met her in game. This mysterious alien girl... trustworthy ? maybe a cyborg ? Whats with her and the Geth ?
A wonderfull sci-fi "spacesuit" design and a great character. One of my favorit charakters (and alien races) in all sci-fi.

What modeling stuff do you use ? If I may ask. And do you use a frame inside the figure ? I have sculpted some figures myself, but only some 25mm, very small ones.

But... great work so far. Its really looking good. A big projekt.
Good luck with her !

Keelah se'lai :)
 
I am using Plastilina Clay by Van aken that I bought from a local hobby store (hobby lobby). It never hardens but it gets kinda difficult to obtain symmetry on body parts since holding the sculpt actually deforms it a little. I sometimes put the sculpt in the fridge for a few minutes to make the clay slightly harder.

For this sculpt, I jumped straight into carving her body and head with just my hands and a hobby knife. I was very eager to start haha :p so I never considered using an armature or skeleton inside the clay as a support. Plus, I'm going to put joints for her limbs, I might be wrong, but I think an armature would conflict with that.

Currently, I'm getting her proportions right and smoothing it enough so that it looks 'organic' or 'lifelike' and will soon make a mold and cast her body. I will be using smooth-on OOMOO for mold and casting.

Thanks for the comments guys! Will update again soon with pictures hopefully.
 
Update on my progress! I made molds of my work and I have begun incorporating joints into the figure.

They will need some sanding/detailing work to look nice.

Here are some shots and Thanks for following!

2014-07-28 01.21.12.jpg2014-07-28 01.15.25.jpg2014-07-28 01.22.30.jpg2014-07-28 01.23.56.jpg2014-07-28 01.24.09.jpg
 
Another update! I completed her lower limbs and incorporated her joints. Still needs her arms and lots of joint fixing+sanding+detailing.

Here are the photos2014-08-04 00.50.56.jpg2014-08-04 00.49.51.jpg2014-08-04 00.50.05.jpg2014-08-04 00.50.24.jpg
 
Here's a small update. I'm now making corrections/finishing her entire body, thus the yellow epoxy additions. Once I'm done fixing her body/joints, I'm gonna give her body a final sanding and then a light coat of paint. Then I'll move on to crafting her suit from spandex & poly satin cloth that I obtained from walmart. Probably see this in the coming weeks. **edit** oh and I messed up her hands...please ignore that. I'm thinking of making them out of milliput...or 3d print a copy using shapeways service.
2014-08-26 00.15.18.jpg

and again thanks for following!
 
Beautiful ! :) Nice to see such good progress on this. Im looking forward for the suit. Will you also make the pattern on her cloth ?
 
Wow, Ive always been a big fan of Tali! I have to say that I liked her from the start and has to by my favorite character in the series.

Fishbeef, I see what you mean by the price of the Tali figure. What I find rather comical is that on Amazon, Tali is selling for almost $200 when ME's main character Shepard sells for only $50. :lol

I use Shapeways for my 3D printing needs and have found them to be quite good. Do you plan on using a 3D design software or do you already have the hands made?
 
I plan to make her suit from cloth, and yes I will try to my best ability to accurately paint/print her pattern onto her hood :D.
here are some concept shots to very loosely, give you an idea of what I'm aiming at.

2014-08-27 17.47.24.jpg2014-08-27 18.03.53.jpg2014-08-27 18.04.53.jpg
3 shots due to different body suit weaves. I initially was thinking of the 1st one(leftmost) but after close inspection I'm thinking of the 3rd one now (rightmost) :/

As for the 3d printing, I don't have a 3D model of Tali at the moment. I was searching google a few nights back but I came up empty handed. Ideally, I would like to extract the model from the game, but I need to read forums on how to do that.

Thanks for the questions guys. I hope I get more done in the coming weeks :D
 
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