I've decided not to make the speeder bike my next model, since I don't feel I can do it justice at the moment (metal casting of front forks got me worried). Instead I'll be scratch building a Cloud Car in Studio Scale. I built one about six years ago, but it wasn't in Studio Scale.
My basic modeling principles for this model are the same as always:
- I'll be casting copies of parts where possible to save costs and to save parts for later use in other models
- I'll be modeling it only with the mounting points that I need to display my model and not necessarily with all the mounting points on the studio model
- I'll be painting it "real-world" instead of studio accurate. Basically I'd like it to look right in daylight versus under studio lighting
Although there are only a few kit parts on the model, there's also not much information I could find in previous threads. I did get one or two part ID's from previous threads and (re-)discovered one or two ID's for myself. A few are still an enigma to me, but perhaps you guys can help with those.
Thanks go out to Michael (3d-builder), Allan (Imaginager) and finally Lasse who inspired me to make my first Cloud Car all those years ago. For your viewing pleasure, here's how far I got six years ago. Thanks for looking!