Page 2 of 3 FirstFirst 123 LastLast
  1. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Jul 3, 2012 - Re: F&M Mark 2 Colonial Viper #27

    Thanks for the links. They will definitely help.
  2. Tamiwi's Avatar
    Join Date
    Aug 2011
    Message Count
    31
    Jul 6, 2012 - Re: F&M Mark 2 Colonial Viper #28

    *drools*

    So frakkin' awesome. A fitting and awesome tribute to BSG; impressed with the detail and the care put into this baby.
  3. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Jul 17, 2012 - Re: F&M Mark 2 Colonial Viper #29

    Hey, thanks.

    It's really hard to photograph this little pilot, but here is one that didn't turn out all blurry.



    I'm pretty happy with it. I'm now waiting on some decal paper to come in so I can finish up the cockpit.
  4. cosmic_x's Avatar
    Join Date
    Jun 2009
    Location
    Germany
    Message Count
    432
    Jul 17, 2012 - Re: F&M Mark 2 Colonial Viper #30

    I think the face its just fine TJ, his uniform looks little dark to me,
  5. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Jul 17, 2012 - Re: F&M Mark 2 Colonial Viper #31

    It doesn't look that dark in person. It looks more like the previous pictures I posted.
  6. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Jul 25, 2012 - Re: F&M Mark 2 Colonial Viper #32

    The cockpit is basically done. I just need to finish up the weathering. Sorry about the bad pic, taking a picture with the LEDs lit up is a real pain. It easily gets overexposed.



    The pilot is pretty much done as well. He is not glued to the seat, which is why he looks off center of it.





    Next I have to find a decent circuit board to solder everything together. The one that I used for the mock up is crap and needs replaced badly.
  7. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Aug 12, 2012 - Re: F&M Mark 2 Colonial Viper #33

    Engines are in...and a bit overexposed.

  8. RPF Premium Member jedimaster's Avatar
    Join Date
    Nov 2009
    Location
    Planet Perth
    Message Count
    2,681
    Aug 12, 2012 - Re: F&M Mark 2 Colonial Viper #34

    Sweet... Coming together nicely. The pilot looks great.
  9. RPF Premium Member Lee S's Avatar
    Join Date
    Apr 2005
    Location
    Bangkok, Thailand
    Message Count
    448
    Aug 16, 2012 - Re: F&M Mark 2 Colonial Viper #35

    Very nice!!
    Cockpit looks great!

    I finally finished building mine a few weeks ago, it'll go into paint as soon as some upgrades arrive (thanks Frank!!)
  10. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Aug 19, 2012 - Re: F&M Mark 2 Colonial Viper #36

    Thanks for the kind words guys. I'm slowly chugging a long here. I'm going to try to speed up the pace though because I'm getting eager to paint it.

    Lee, I would ask about the upgrades, but then I might want to incorporate them as well.

    The pilot is all together an in the cockpit. Sorry for the crappy pics.



  11. RPF Premium Member Lee S's Avatar
    Join Date
    Apr 2005
    Location
    Bangkok, Thailand
    Message Count
    448
    Aug 20, 2012 - Re: F&M Mark 2 Colonial Viper #37

    Oh you already have the upgrades, mine is a V1 from 2005. I'm not even sure they will fit, but we'll see.
  12. Join Date
    Aug 2010
    Location
    London
    Message Count
    24
    Aug 20, 2012 - Re: F&M Mark 2 Colonial Viper #38

    very nice, can't wait to see this finished
  13. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Aug 22, 2012 - Re: F&M Mark 2 Colonial Viper #39

    You and me both! I'm just about ready to marry the cockpit to the body.

    aero said: View Post
    very nice, can't wait to see this finished
  14. SpaceCowboy's Avatar
    Join Date
    Jul 2011
    Location
    CT
    Message Count
    165
    Aug 22, 2012 - Re: F&M Mark 2 Colonial Viper #40

    Wow! Looking super!
  15. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Aug 25, 2012 - Re: F&M Mark 2 Colonial Viper #41

    Thanks!

    I married the cockpit to the body and filled the seams.



    The pilot lit up:



    And of course, the overexposed cockpit light shot:



    I see a few cockpit issues that need to be touched up and then I can mask it off and put the last cote of primer on her.
  16. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Sep 20, 2012 - Re: F&M Mark 2 Colonial Viper #42

    The painting has begun.







    I started to do some weathering.





    Still a way to go on this, but I'm still having fun doing it so it's all good.
  17. cosmic_x's Avatar
    Join Date
    Jun 2009
    Location
    Germany
    Message Count
    432
    Sep 21, 2012 - Re: F&M Mark 2 Colonial Viper #43

    how you light up the helemt? drilled out some resin out of the head and added light inside?
  18. BrundelFly's Avatar
    Join Date
    Dec 2001
    Message Count
    2,911
    Sep 21, 2012 - Re: F&M Mark 2 Colonial Viper #44

    Thats usually how folks do it. Thats why the kit was usually sent with two heads. One with a helmet..one without. Not only could you make it with the helmet off, but if you light the kit, you need the extra face as you have to drill out the the one in the helmet.
    Then replace it with the one without the helmet.
  19. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Sep 21, 2012 - Re: F&M Mark 2 Colonial Viper #45

    As Frank stated, the kit came with multiple heads. I used the clear head, drilled a path through the body, and shoved an LED in there.
  20. cosmic_x's Avatar
    Join Date
    Jun 2009
    Location
    Germany
    Message Count
    432
    Sep 22, 2012 - Re: F&M Mark 2 Colonial Viper #46

    thanks guys, I didnt remember there were too heads inside,
  21. Join Date
    Jan 2009
    Message Count
    22
    Oct 10, 2012 - Re: F&M Mark 2 Colonial Viper #47

    Would love to see the finished product here. I almost bought a kit for this viper. Excellent work with the lighting as well.
  22. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Oct 12, 2012 - Re: F&M Mark 2 Colonial Viper #48

    Rupidupe said: View Post
    Would love to see the finished product here.
    Me too. I wish I had more time in the day to dedicate to this.

    All the striping is on and I started the weathering process. There is still a lot of paint left to go on this bird.

  23. I be got no weapon! Clutch's Avatar
    Join Date
    Jun 2005
    Location
    The Basement
    Message Count
    7,067
    Oct 13, 2012 - Re: F&M Mark 2 Colonial Viper #49

    You got some amazing skillz! Nice job so far!
  24. Beware of Mechs Shadowknight's Avatar
    Join Date
    Aug 2001
    Location
    San Diego, CA
    Message Count
    3,176
    Oct 16, 2012 - Re: F&M Mark 2 Colonial Viper #50

    Clutch said: View Post
    You got some amazing skillz! Nice job so far!
    Thank you for that great compliment.

    Here is where I am at tonight. I'm not sure how dirty I want to get it so I'm just figuring out as I go. I don't think that I want to beat it up too much.



Page 2 of 3 FirstFirst 123 LastLast

Similar Threads

  1. F&M Viper Mark 7 Commission Build
    EvanW, Studio Scale Models
    Replies: 5
    Last Post: May 31, 2011, 12:57 AM
  2. Replies: 1
    Last Post: Sep 13, 2010, 9:41 PM
  3. 24" Colonial Viper
    Gunpowder, General Modeling
    Replies: 11
    Last Post: Oct 9, 2008, 10:15 AM
  4. Colonial Viper Mk.I My Way
    JohnLogan, General Modeling
    Replies: 12
    Last Post: Jul 13, 2008, 9:20 AM
  5. Colonial Viper cockpit
    nightrider, General Modeling
    Replies: 8
    Last Post: Jun 21, 2005, 9:03 AM

1 2 3 4 5 6 7 8 9 10 11